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Iranian Military Game: Propaganda or Fun?

munaeem | 03 May, 2007 13:49

via  gamepolitics.com

While we don’t hear of too many video games coming out of Iran, PC World reports on Saving the Port, a strategic title developed by the Multimedia Office of Tebyan.


Tehran-based Taliya News writes that Saving the Port was created “in a bid to counter the West’s cultural onslaught and in order to promote the Islamic-Iranian culture.” PC World’s Matt Peckham ponders the political aspects of the game and whether it will be used as a propaganda vehicle.

The game, which sounds as though it could be turn-based, is set in the World War II era, a time when the Middle-East was largely under European rule. English and Russian forces invaded Iran in 1941 to prevent it from allying with Axis forces. As described by IranMania.com, the game took two years to develop:

The usual high level of violence found in world games has been replaced by thinking… First, the user gets familiar with the whole idea of the game (um, tutorial?), and then enters the marine war in the second stage. Confrontation with the enemy takes place in the third stage, and in the fourth, the captain and the enemy’s commander meet.

At the fifth stage, the captain and his crew attack the enemy at midnight… In the final stage, the enemy’s airforce is destroyed in order to prevent them entering the port (Anzali Port, in northern Iran).

The faster the user plays the game, the more points he will get. At the end of each stage, a medal of bravery is granted to the person with the highest score, and whoever gains four medals will be the winner.

Saving the Port launches tomorrow, so still time to pre-order…


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Tags:  Iran

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